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Stardock CEO going on modding sabbatical after Elemental ships
Published March 20, 2010, 5:00 am in Joystiq Tags:
Stardock CEO Brad Wardell will take a "sabbatical" after shipping Elemental: War of Magic later this year. It's not unheard of to take some time off after shipping a major product in the industry (horrible example), but Wardell isn't traveling the world. No, instead he's having a full-on geek out: he's goin' modding.

Wardell explained to Joystiq, "It's more than a vacation. For the past year I've been doing multiple jobs at once -- running Stardock, managing external game development, coding on Elemental, building a house, and writing a book. I typically start work at around 8am EST and work until around 11pm and do this every day -- seven days a week -- though recently I've been getting in some Starcraft 2 time. But it has averaged around 80 hours a week overall."

The executive explains that he wants to mod Elemental to make all kinds of other games and get as much out of the Kumquat engine (the company's new game engine) and Impulse Reactor as possible. Then take those lessons and show it to other developers. He also plans to work on Civilization V mods, which uses the same mod program as Elemental. Wardell expressed the time off "won't affect Stardock's product scheduling at all," he'll still be working on stuff. A lot of that stuff just happens to be modding.

[Via Big Download]

JoystiqStardock CEO going on modding sabbatical after Elemental ships originally appeared on Joystiq on Sat, 20 Mar 2010 04:00:00 EST. Please see our terms for use of feeds.

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LGJ: Dawn at the Great Pyramid (Scheme)
Published March 20, 2010, 4:00 am in Joystiq Tags:

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Mark Methenitis contributes Law of the Game on Joystiq ("LGJ"), a column on legal issues as they relate to video games:

[Photo by exothermic]
GDC 2010 has come and gone, but many of the discussions I had with various developers, publishers, attorneys and other great attendees have actually left me with some curious issues to explore with you here on LGJ. The first such issue is one that actually relates to the long-known (but always fuzzy) area of the law that deals with multi-level marketing systems, the more legitimate cousin of what are commonly known as "pyramid schemes." These are the slightly more legitimate looking cousin of the Ponzi scheme (most recently in the news because of Madoff), but nonetheless create a "business model" doomed to fail. Accordingly, there are statutes in nearly all 50 states and in many countries barring these types of arrangements.

But why is this relevant to gaming at all? The advent of the referral model picked up by many social and online games is the potential problem area, and while the model itself may not suffer the same faults as a traditional pyramid scheme, it could nonetheless violate the laws in that area. After all, those laws don't contemplate digital goods, which can suffer no scarcity and basically no cost to product.

Continue reading LGJ: Dawn at the Great Pyramid (Scheme)

JoystiqLGJ: Dawn at the Great Pyramid (Scheme) originally appeared on Joystiq on Sat, 20 Mar 2010 03:00:00 EST. Please see our terms for use of feeds.

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'Second Sight' turns PSP camera into an augmented reality learning tool
Published March 20, 2010, 3:00 am in Joystiq Tags:
We've recently seen augmented reality used in some pretty clever ways in the gaming space, but Sony subsidiary ConnectedED has come up with a way to turn real-time graphical overlays into an educational tool. Using a PSP equipped with a camera, the "Second Sight" technology allows tags embedded in textbooks or magazines to cue relevant audio or video clips directly on the PSP.

The program can also create interactive 3D models which the user can examine by changing the orientation of the PSP. Check out the video after the jump to see a video demonstration of what we're talking about, and then imagine how awesome school is going to be in like, fifteen years.

[Via Siliconera]

Continue reading 'Second Sight' turns PSP camera into an augmented reality learning tool

Joystiq'Second Sight' turns PSP camera into an augmented reality learning tool originally appeared on Joystiq on Sat, 20 Mar 2010 02:00:00 EST. Please see our terms for use of feeds.

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Sega celebrates 32X with soundtrack CD
Published March 20, 2010, 2:00 am in Joystiq Tags:
Deviating from the way we would expect Sega to mark the 32X's 15th anniversary -- by trying really hard to forget about the 32X, just like every year -- the company has announced a CD full of music from 32X games. The Super 32X 15th Anniversary Album includes what looks to be all the tracks from Space Harrier, Stellar Assault, Virtua Racing Deluxe, Parasquad, Metal Head, and Virtua Fighter, all as they sounded on the 32X.

The CD will be released through Sega's Wavemaster label on March 31 for ¥3,625 ($40), which is more than you should pay for a 32X system.

[Via Andriasang]

JoystiqSega celebrates 32X with soundtrack CD originally appeared on Joystiq on Sat, 20 Mar 2010 01:00:00 EST. Please see our terms for use of feeds.

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Final Fantasy and Tetris top PSP's sales charts for 2010 (so far)
Published March 20, 2010, 1:00 am in Joystiq Tags:
The latest episode of PlayStation Network's Pulse revealed the top ten downloaded PSP games for 2010 so far. Perhaps it should come as no surprise that Square Enix's classic PSone RPGs have topped the list in the first quarter of the year. Only one mini makes it into the top 10: Tetris, whose steep $10 price tag apparently hasn't scared everyone away.

1. Final Fantasy VII (PSP/PS3)
2. Final Fantasy VIII (PSP/PS3)
3. Tetris
4. God of War: Chains of Olympus
5. Grand Theft Auto: Liberty City Stories
6. LittleBigPlanet
7. Grand Theft Auto: Vice City Stories
8. Madden NFL 10
9. Gran Turismo
10. Resident Evil 2 (PSP/PS3)

JoystiqFinal Fantasy and Tetris top PSP's sales charts for 2010 (so far) originally appeared on Joystiq on Sat, 20 Mar 2010 00:00:00 EST. Please see our terms for use of feeds.

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Aksys announces North American release, hype train for BlazBlue: Continuum Shift
Published March 20, 2010, 12:30 am in Joystiq Tags:
It's official: Aksys Games is localizing BlazBlue: Continuum Shift for North America. Continuum Shift, the sequel to Arc System Works' high-resolution 2D fighting game, will be released on Xbox 360 and PS3 this summer. Like the Japanese release, this updated version adds new characters.

It also adds new modes, including a Beginner Mode, which simplifies the control scheme, a Challenge Mode with specific missions for each character, and Legion Mode, a mini-strategy game in which players fight enemies to gain control of a map.

"If you're not on the hype train this time, you're missing out on the latest greatest 2D game from Arc", Aksys marketing director Gail Salamanca said in a quote we can't help but pass along, "GET HYPE, CHOO CHOO!"

Gallery: BlazBlue Continuum Shift

JoystiqAksys announces North American release, hype train for BlazBlue: Continuum Shift originally appeared on Joystiq on Fri, 19 Mar 2010 23:30:00 EST. Please see our terms for use of feeds.

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WRUP: PAX East is next week edition
Published March 20, 2010, 12:00 am in Joystiq Tags:
Why are we so excited for PAX East? Well, it's a chance for us to let our hair down -- well, those of us who have hair that's long enough, or even still have hair ... let's start over. PAX East's apparent size for its inaugural year came as a relative surprise to many companies, so the formal meetings we'd usually have are out and a more "let's see how this goes" attitude is in effect. Meaning, we get to actually hang out.

Of course, we still have some meetings (i.e. work), but then we also have some fun stuff planned, like the Blueberry Muffin Top breakfast and live Joystiq podcast recording. However, for the most part, we'll be wandering around looking for interesting stuff. Play some games, geek out, probably grab a couple pints and nachos at The Pour House -- oooo, or maybe Bukowski's, which is one of the last dive bars left in the city. Anyway, follow our Twitters (noted after the break) and we'll be sure to holla stuff to check out in and around the show.

What's everyone playing?

Continue reading WRUP: PAX East is next week edition

JoystiqWRUP: PAX East is next week edition originally appeared on Joystiq on Fri, 19 Mar 2010 23:00:00 EST. Please see our terms for use of feeds.

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Fat Princess: Fistful of Cake squeezes onto UMD and PSN April 27
Published March 19, 2010, 11:30 pm in Joystiq Tags:
If our comprehensive video preview of Fat Princess for PSP whet your appetite for more, you'll be glad to know that the full experience isn't too far away. Fistful of Cake will be appearing on both UMD and PSN on April 27, promising "new game modes, new maps, a new extended storyline for single player." And although the single player options have been greatly expanded, multiplayer remains a big focus for the game, with 8-player Ad-Hoc and Infrastructure support.

The PlayStation.Blog features a Q&A, a new trailer (posted after the break) and box art. Curiously missing from the announcement, however, is a price. An SCEA rep told us the price has yet to be "100% confirmed," and that an announcement would be forthcoming.

Continue reading Fat Princess: Fistful of Cake squeezes onto UMD and PSN April 27

JoystiqFat Princess: Fistful of Cake squeezes onto UMD and PSN April 27 originally appeared on Joystiq on Fri, 19 Mar 2010 22:30:00 EST. Please see our terms for use of feeds.

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Miyamoto wants to get DS into classrooms (with permission)
Published March 19, 2010, 11:00 pm in Joystiq Tags:
[Brandy Shaul]

Ahhh, grammar school -- there was nothing quite like trying to hide that GBA under the desk in fear of Mrs. Rosencrantz confiscating our portal into Pokémon Fire Red. Back then, handheld games were little more than an obvious distraction in the eyes of our ruler-equipped teachers, but Nintendo's Shigeru Miyamoto plans on changing all of that. Speaking with the Associated Press in an interview recently, the legendary game developer explained his latest devotion: bringing the Nintendo DS and Wii into schools. He said that the DS would be making its way into "junior high and elementary schools in Japan starting in the new school year" (beginning this April).

Miyamoto didn't get too specific on how his company's consoles would help Japanese students with their education, only detailing it as part of Nintendo's initiative to expand the audience for gaming consoles. We have to imagine that the kids won't be using them to decide whether or not Resident Evil 4 on Wii is the best version (besides, we all already know that it is). Thankfully for our unborn children, Miyamoto didn't mention any amorphous plans to bring gaming consoles into North American schools just yet. Presumably they'll have to play it fast and loose like we did -- keeps 'em sharp!

JoystiqMiyamoto wants to get DS into classrooms (with permission) originally appeared on Joystiq on Fri, 19 Mar 2010 22:00:00 EST. Please see our terms for use of feeds.

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GameStop: Console shortages likely not fixed until summer
Published March 19, 2010, 10:30 pm in Joystiq Tags:
On the same conference call earlier this week in which it talked about its new rewards program, GameStop Executive VP of Merchandising, Tony Bartel, said that stores currently experiencing Wii and PlayStation 3 shortages probably won't find relief very soon. While the retailer is always bugging Sony and Nintendo for more units, Bartel said that GameStop "could sell a lot more hardware than what we have on both the PS3 and Wii platform," and that situation probably won't change until early summer of this year.

He did say that the Wii is due for a re-supply first, but he believes that both Nintendo and Sony are "still scrambling to catch up from the surge" of the last holiday season. But a shortage like this isn't unprecedented -- as we get closer to summer, we'll probably see new inventory appearing on shelves, ready to go home to a caring gamer.

JoystiqGameStop: Console shortages likely not fixed until summer originally appeared on Joystiq on Fri, 19 Mar 2010 21:30:00 EST. Please see our terms for use of feeds.

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LotRO tames the shrew in a new dev diary
Published March 19, 2010, 10:00 pm in Massively Tags:

"Festivals are surprisingly brutal to make!" confesses Turbine's Lauren Salk. It turns out that she loves doing them anyway, and in a recent Lord of the Rings Online dev diary, she opens up on the process of creating and adding on to one of the game's landmark holidays.

Ever since 2008, LotRO's Spring Festival has added more casual content for players to romp through and enjoy. Last year it was a hedge maze -- this year, it's all about the Shew Stomping. Lauren is careful to note that no shrews are actually killed as players step on them with special boots (they're just knocked out!), so don't feel too bad for these garden invaders. She laments how difficult it was to program shrews that attack and could be attacked by players of any level.

If shrew stompin' isn't your thing, there are plenty of other activities in which to partake. "Between the shrews, the Hedge Maze, the Feast of the Greenfields, and all the other games, you should have plenty to keep you occupied for the next month," Lauren promises. LotRO's Spring Festival runs from March 23-April 6.

Gallery: LotRO Spring Festival Housing Items

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LotRO tames the shrew in a new dev diary originally appeared on Massively on Fri, 19 Mar 2010 21:00:00 EST. Please see our terms for use of feeds.

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Kane & Lynch 2: Dog Days trailer welcomes you to Shanghai
Published March 19, 2010, 10:00 pm in Joystiq Tags:
Watch as the always unlikable duo of Kane and Lynch (that's Bruce Willis and Jamie Foxx to you People magazine types) get reunited on the streets of Shanghai and, before catching up over a couple cold ones, find themselves caught up in a shootout and chasing a naked person through the streets. This is just how these guys get acquainted after "a while" apart! Kane & Lynch 2: Dog Days welcomes you to Shanghai on August 24.

JoystiqKane & Lynch 2: Dog Days trailer welcomes you to Shanghai originally appeared on Joystiq on Fri, 19 Mar 2010 21:00:00 EST. Please see our terms for use of feeds.

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Valve adds user-created items to Team Fortress 2
Published March 19, 2010, 9:30 pm in Joystiq Tags:
Got a great idea for a hat or weapon for Team Fortress 2? Valve wants to hear about it -- better yet, Valve wants you to make it. The TF2 blog reports that Valve has already seen plenty of solid submissions -- items you can get a hold of in today's update. If you're the creator of one of these items, you'll find a special version waiting for you in your backpack. Hooray for bragging rights!

And for you budding designers out there, don't just think of it as a way to get some experience under your belt, but think of it as a service for these guys. Heavy above always had an image problem (thanks, male pattern baldness!), but now he's feeling good and going out on dates like every night!

[Via Big Download]

JoystiqValve adds user-created items to Team Fortress 2 originally appeared on Joystiq on Fri, 19 Mar 2010 20:30:00 EST. Please see our terms for use of feeds.

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BAFTA announces 2010 Video Games Awards winners, goes batty for Batman
Published March 19, 2010, 9:00 pm in Joystiq Tags:
The British Academy of Film and Television Arts handed out its 2010 Video Games Awards in London this evening, but it was a resident of Gotham City who came away the big winner. Although Uncharted 2 bagged yet more trophies -- Best Action Game, Best Use of Audio, Best Story and Best Original Score -- Rocksteady's Batman: Arkham Asylum came away as the Academy's choice for Best Game of 2009.

Other notable winners include Flower (Artistic Achievement), LittleBigPlanet PSP (Best Handheld Game) and Wii Sports Resort (Best Family Game). You can see the full list of winners by category after the break. Congrats, Bats!

Continue reading BAFTA announces 2010 Video Games Awards winners, goes batty for Batman

JoystiqBAFTA announces 2010 Video Games Awards winners, goes batty for Batman originally appeared on Joystiq on Fri, 19 Mar 2010 20:00:00 EST. Please see our terms for use of feeds.

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Star Wars: The Old Republic's 'heady' sneak peek at character customization
Published March 19, 2010, 9:00 pm in Massively Tags:
As you can see from the image above, this week's Star Wars: The Old Republic Fan Friday brings us a peek at some of the customization options for character heads. There's also another work-in-progress video, this time of the Force Lightning powers as used by the Sith Inquisitor. The game continues to look better at a very consistent rate. So much so, that we wouldn't be too surprised if BioWare has some really exciting stuff to show off at E3 2010.

Moving back into the now, this week's fan art highlight is by community member Hazaz who's got some really great stuff that we think is worth checking out. However, this "Short History of the Sith for Newbies" guide on the official forums is a recommended read for any Star Wars fan, regardless of their interest in the game. But tread carefully or you may lose your entire weekend -- or a few hours, depending on your reading speed -- to the uncaring black depths that is Star Wars lore.

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Star Wars: The Old Republic's 'heady' sneak peek at character customization originally appeared on Massively on Fri, 19 Mar 2010 20:00:00 EST. Please see our terms for use of feeds.

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