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Transformers: War for Cybertron DLC rolls out next week
Published July 22, 2010, 3:25 pm in Joystiq Tags:
If you lamented the limited availability of the retailer-exclusive Transformers: War for Cybertron characters, or if you simply want more War for Cybertron, you'll soon be able to solve both problems, using only the power of a small amount of money.

Next week's Map and Character Pack will include former pre-order bonus characters Shockwave, Demolishor, and Jazz, as well as new characters Scattershot and Onslaught, playable in Escalation mode, and with playable chassis in multiplayer. The pack will also come with four new maps: District and Forsaken for Escalation mode, and Havok and Fortress for multiplayer.

Gallery: Transformers: War for Cybertron Map and Characters Pack

Continue reading Transformers: War for Cybertron DLC rolls out next week

JoystiqTransformers: War for Cybertron DLC rolls out next week originally appeared on Joystiq on Thu, 22 Jul 2010 14:25:00 EST. Please see our terms for use of feeds.

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One Shots: Guys?
Published July 22, 2010, 3:00 pm in Massively Tags:
There you are, wandering along, enjoying your day in your favorite MMO, when out of nowhere some monster decides that you look like a tasty snack. As you're close to a town or encampment, you perhaps think, "Aha, I'll just run over here and get some help." Well, sometimes, that help isn't coming, such as in today's Lord of the Rings Online One Shots sent in to us by Andrew (also known as Pojoh on the Firefoot server). He writes in to tell us his tale of indignation:

"My burglar was running through the early part of Mirkwood and heading back to an elven camp to cash in a quest, when he was set upon by a foul goblin. Well, I was close to the elven encampment so I thought, 'hey, I'll run right up to the legion of Elven Guards, no way will the goblin reach me there.' What I didn't realize was that apparently the elves were SO entrenched in a meeting, that they couldn't help out a hobbit. Needless to say, I dispatched the goblin fiend, but not without being a bit perturbed by the laziness of some elves."

One Shots needs screenshots! If you'd like to contribute to the cause, send in your screenshots to us here at oneshots@massively.com along with your name, the name of the game, and a description of what we're seeing. Please make sure your image is at least 1024 pixels wide, and has as few visible UI elements as possible. It may wind up as the next one posted here on Massively!

Gallery: One Shots: Gallery II

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One Shots: Guys? originally appeared on Massively on Thu, 22 Jul 2010 14:00:00 EST. Please see our terms for use of feeds.

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THQ announces Marvel Super Hero Squad: The Infinity Gauntlet
Published July 22, 2010, 3:00 pm in Joystiq Tags:
THQ has revealed a sequel to last year's Marvel Super Hero Squad, entitled Marvel Super Hero Squad: The Infinity Gauntlet. The sequel will follow the events of the second season of the Cartoon Network show, as players take on Doctor Doom and his Lethal Legion once again, in an altered version of the storyline used in the Marvel Super Heroes arcade game. Originally, the Infinity Gauntlet storyline involved Thanos killing half the universe, but this time, the bad guys are Doctor Doom and his "Lethal Legion." We gotta know: why the Lethal Legion? How about you rename 'em something a bit more positive, like the Perturbed Posse or Curmudgeon Crew?

The sequel will introduce a new puzzle element in which characters will need to use their individual powers to "move or destroy objects, traverse through certain environments, and summon specific strengths to overcome obstacles." Like its predecessor, it offers co-op gameplay and challenges, as well as the requisite roster of Marvel's most famous heroes and villains.

Infinity Gauntlet is currently in development for the Xbox 360, PS3, Wii, DSi and DS systems. No launch window has been announced, but as soon as we hear something through the superhero grapevine, we'll be sure to relay the info.

Gallery: Marvel Super Hero Squad: The Infinity Gauntlet



JoystiqTHQ announces Marvel Super Hero Squad: The Infinity Gauntlet originally appeared on Joystiq on Thu, 22 Jul 2010 14:00:00 EST. Please see our terms for use of feeds.

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Meet Majin, visit the Forsaken Kingdom on November 30
Published July 22, 2010, 2:40 pm in Joystiq Tags:
If, like us, you've been waiting patiently for your formal introduction to your giant, super-powered, super-huggable BFF Majin, now you can schedule your playdate for November 30. That's the date that Namco Bandai revealed for the North American release of Majin and the Forsaken Kingdom, Game Republic's new adventure about hanging out with the most wonderful stone giant guy ever (and also fighting or something).

Join us in scouring the gallery below for any evidence of a Boy and His Blob-style hug button, won't you? We mostly see a lot of fighting in here.

Gallery: Majin and the Forsaken Kingdom (7/22/10)

JoystiqMeet Majin, visit the Forsaken Kingdom on November 30 originally appeared on Joystiq on Thu, 22 Jul 2010 13:40:00 EST. Please see our terms for use of feeds.

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Preview: Spider-Man: Shattered Dimensions (Noir and Ultimate)
Published July 22, 2010, 2:20 pm in Joystiq Tags:
With Spider-Man: Shattered Dimensions' fourth and final locale out of the bag (it is "Ultimate" Spidey, as many surmised), Activision was showing off the first playable build of the game at a pre-Comic-Con event last night. I played both the newly revealed Ultimate Spidey, in his black symbiote suit, and the Noir version.

While I wasn't clued in to the game's multidimensional, overarching story (perhaps at the Comic-Con panel then?), I did get a feel for the combat, which is arguably the make-or-break component of the game. Though I only played within two of the game's four universes, I found the combat to be solid -- if a little shallow -- and in practice it came together better than I had expected after watching a developer play the game last month.

Gallery: Spider Man: Shattered Dimensions (Comic-Con)

Continue reading Preview: Spider-Man: Shattered Dimensions (Noir and Ultimate)

JoystiqPreview: Spider-Man: Shattered Dimensions (Noir and Ultimate) originally appeared on Joystiq on Thu, 22 Jul 2010 13:20:00 EST. Please see our terms for use of feeds.

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DC Universe Online promises "all-star voice cast"
Published July 22, 2010, 2:00 pm in Massively Tags:
Just a few days after the preorder bonuses were released and beta signups began for DC Universe Online, Sony Online Entertainment unveiled the central lineup of voice actors for the game.

Some of the names are familiar and unsurprising, but still nice to have confirmed. Mark Hamill will be voicing The Joker once again, and Kevin Conroy returns as Batman. SOE highlighted the two returning actors with a short video on the DCUO site entitled "The Voices of the Game."

Fans of Joss Whedon's work were interested to see several familiar names in the list: Gina Torres as Wonder Woman, James Marsters as Lex Luthor, and Adam Baldwin as the voice of Superman.

Michelle Forbes
rounds out the cast list list as the voice of Circe.

John Blakely, SOE's Vice President of Development, says "We're excited that not only will Mark and Kevin bring their talent back to the DC Universe as part of DC Universe Online, but we've hit the jackpot with a full cast that are veterans of movies, TV shows and games that our fans are crazy about."

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DC Universe Online promises "all-star voice cast" originally appeared on Massively on Thu, 22 Jul 2010 13:00:00 EST. Please see our terms for use of feeds.

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Preview: James Bond 007: Blood Stone
Published July 22, 2010, 2:00 pm in Joystiq Tags:
Bond is back in Bizarre Creations' James Bond 007: Blood Stone. I got a first look at the game's opening act during an Activision media event in San Diego yesterday, where I also spoke with designer Sandy Lockie about the development of this original Bond adventure.

Primarily a third-person shooter, Blood Stone immediately drew comparisons to Bizarre's other shooter, The Club, when it was announced last week. Indeed, Lockie confirms that the new Bond game has its roots in the studio's previous effort. "It's basically the Club team," he tells me. "We rolled off on The Club and started working on this straight away." But while The Club was all about scoring points and more points, Bizarre is designing Blood Stone to be "a much deeper shooting experience."

Gallery: James Bond 007: Blood Stone (first screens)

Continue reading Preview: James Bond 007: Blood Stone

JoystiqPreview: James Bond 007: Blood Stone originally appeared on Joystiq on Thu, 22 Jul 2010 13:00:00 EST. Please see our terms for use of feeds.

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Mass Effect 2 DLC ventures into 'Lair of the Shadow Broker'
Published July 22, 2010, 1:48 pm in Joystiq Tags:
Lair of the Shadow Broker
BioWare has just announced the latest Mass Effect 2 DLC: "Lair of the Shadow Broker." If you haven't played ME2 , you may want to skip any details about this mission ... suffice it to say, in the intergalactic world of Mass Effect 2 there are shadows and sometimes, those shadows need to be brokered. Oh, and they have lairs.

Those of you who have played ME2 can probably guess how this is going to shake out. As expected, Shepard teams up with Liara T'Soni to "confront the mysterious and sinister Shadow Broker," the very same info-dishing individual (or group of individuals?) that aided Liara in recovering Commander Shepard's body. As BioWare so delicately puts it, "it's time to even the score."

After last month's exceptional "Overlord" DLC, all eyes are on BioWare to keep it up. All the info we've got is a "coming soon" release window and the three screenshots below.

Gallery: Mass Effect 2 ("Lair of the Shadow Broker" DLC)

JoystiqMass Effect 2 DLC ventures into 'Lair of the Shadow Broker' originally appeared on Joystiq on Thu, 22 Jul 2010 12:48:00 EST. Please see our terms for use of feeds.

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Eric Flannum answers more questions about Guild Wars 2's ranger
Published July 22, 2010, 1:30 pm in Massively Tags:
The latest profession reveal for Guild Wars 2 was the ranger class, and ArenaNet has been generous with information since then. In the newest entry on the ArenaNet blog, Lead Designer Eric Flannum answers the most frequently asked questions from the community.

He clarified quite a few things from the reveal video and discussed some mechanics that will carry over from Guild Wars, such as the ability to dodge.

Some new information on the blind condition caught the attention of quite a few fans. Rather than the timed duration we're familiar with now, blindness in Guild Wars 2 "causes the target's next attack to miss."

Interestingly, a question very near the top of the frequently-asked list was not answered: that of interrupts. There's heavy community speculation on why this is, and hopefully we'll have some news that clears it up very soon. For now, the latest round of new information can be found at the ArenaNet blog.

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Eric Flannum answers more questions about Guild Wars 2's ranger originally appeared on Massively on Thu, 22 Jul 2010 12:30:00 EST. Please see our terms for use of feeds.

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Splinter Cell Conviction and Assassin's Creed 2 sneaking to Mac by September
Published July 22, 2010, 1:30 pm in Joystiq Tags:
Apple fans can expect two more games on their shiny Mac computers from Ubisoft in the coming months. Ubisoft updated its product lineup for its fiscal Q2, featuring Mac versions of the not-very-Microsoft-exclusive Splinter Cell Conviction and Assassin's Creed 2. Given the timespan of the fiscal quarter, that means these games will be available as early as July, or as late as September.

The Mac version of Assassin's Creed 2 is currently listed as an EMEA release, which means it's planned for release in Europe, Middle East and Africa. We'll contact Ubisoft to see if a North American release is in the works as well.

JoystiqSplinter Cell Conviction and Assassin's Creed 2 sneaking to Mac by September originally appeared on Joystiq on Thu, 22 Jul 2010 12:30:00 EST. Please see our terms for use of feeds.

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Exclusive: New gameplay details and screenshots for Battlestar Galactica Online
Published July 22, 2010, 1:00 pm in Massively Tags:
When it comes to new MMO titles, a significant portion of the MMO community will hear the the phrase "browser-based" and dismiss the game in question as unworthy without even looking at it.

The folks at Bigpoint have big plans to banish this stereotype with Battlestar Galactica Online. If CEO and founder Heiko Hubertz has his way, turning your nose up at a game because of what you think a browser-based f2p is will become a thing of the past: "Bigpoint's goal is to raise expectations on what can be achieved in a browser-based game. Battlestar Galactica Online is the perfect license to help us elevate the consumer's understanding of this genre of gaming and reach gamers who have never tried a free-to-play game."

Bigpoint shared some exclusive new gameplay information and screenshots with us that give a picture of a much more complex game than you might be expecting.

Follow along after the jump to see what they had to say.

Gallery: Exclusive Battlestar Galactica Online screenshots


Continue reading Exclusive: New gameplay details and screenshots for Battlestar Galactica Online

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Exclusive: New gameplay details and screenshots for Battlestar Galactica Online originally appeared on Massively on Thu, 22 Jul 2010 12:00:00 EST. Please see our terms for use of feeds.

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StarCraft 2 trailer summons 'Ghosts of the Past'
Published July 22, 2010, 12:55 pm in Joystiq Tags:
The folks at Blizzard are pretty good at making pre-rendered cinematic sequences. It's kind of a thing they do. Indeed, the latest StarCraft 2 trailer -- unlocked by fans at the Dominion website -- is filled to the brim with awe-inspiring, dramatic stuff.

Entitled "Ghosts of the Past," it recaps some of the first game's plot (focusing on the fate of Sarah Kerrigan) and unveils what's at stake in the sequel. Get caught up after the break.

Continue reading StarCraft 2 trailer summons 'Ghosts of the Past'

JoystiqStarCraft 2 trailer summons 'Ghosts of the Past' originally appeared on Joystiq on Thu, 22 Jul 2010 11:55:00 EST. Please see our terms for use of feeds.

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DJ Qbert joins DJ Hero 2 lineup
Published July 22, 2010, 12:35 pm in Joystiq Tags:
Though Qbert 2 featured zero DJ heroes, DJ Hero 2 will feature at least one Qbert: DJ Qbert, that is. Activision announced this morning that the California-based DJ will become a playable character in the upcoming scratch-em-up and add two "exclusive mixes" to the varied soundtrack (see the tracklist here).

You know, we might employ DJ Qbert's in-game avatar at one point or another ... if we get tired of sporting that giant mouse head. (Spoiler: We won't ever get tired of the giant mouse head.)

JoystiqDJ Qbert joins DJ Hero 2 lineup originally appeared on Joystiq on Thu, 22 Jul 2010 11:35:00 EST. Please see our terms for use of feeds.

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Our tour through Final Fantasy XI's June update and Visions of Abyssea
Published July 22, 2010, 12:30 pm in Massively Tags:
One of the weaknesses that players have always associated with Final Fantasy XI is the nature of combat within the game. Not that any fan will avoid telling you how fun it is -- but even the most ardent defender can't avoid pointing out that it does tend to be a bit slow. The actual battles run slower, abilities take longer to recharge, and the process of getting into the combat takes a great deal longer than it does in other games. You can't just jump into the game and expect to be off and fighting within a few minutes.

At least, that was the case before the June Version Update. Three of the biggest additions to the game were designed to take that notion and throw it out the window, not only encouraging players to jump into violence but outright pushing you toward faster and more active combat. We had a chance to take a walk through the game's additions, and they were everything that was promised and more, enough to make any Final Fantasy XI player very happy indeed with the changing face of the endgame.

Gallery: Final Fantasy XI June Update Tour

A Scholar showing off one of her new abilitiesA battle taking place in AbysseaAnother battle taking place in AbysseaYet another battle taking place in AbysseaOne of the new armor sets from Abyssea, the Aurore set

Continue reading Our tour through Final Fantasy XI's June update and Visions of Abyssea

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Our tour through Final Fantasy XI's June update and Visions of Abyssea originally appeared on Massively on Thu, 22 Jul 2010 11:30:00 EST. Please see our terms for use of feeds.

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NBA 2K11 players to take on 'The Jordan Challenge'
Published July 22, 2010, 12:20 pm in Joystiq Tags:
2K Sports has announced an intriguing, star-powered mode for its upcoming pro hoops title, NBA 2K11: "The Jordan Challenge." As your brain probably discerned upon reading the words "hoops" and "Jordan" in the same sentence, the mode will place you in the comically large sneakers of Michael Jordan and task you with recreating 10 of the biggest games in the legendary athlete's career. These recreations must be perfect, or the time-traveling Jordan might just create a paradox, simultaneously destroying all matter at every point of time.

Only a handful of games have been revealed so far: There's his 69-point bout against the Cavaliers in March of 1990, his self-described best game. There's also his flu-ridden performance against the Utah Jazz in the 1997 NBA Finals. And, of course, the collection wouldn't be complete without his climactic match-up against the Monstars, in which his physics-defying, game-winning slam dunk guaranteed the freedom of his animated teammates, and led to his recovery of the basketball skills of fellow ballers Barkley, Ewing, Bogues, Johnson and Bradley.

Continue reading NBA 2K11 players to take on 'The Jordan Challenge'

JoystiqNBA 2K11 players to take on 'The Jordan Challenge' originally appeared on Joystiq on Thu, 22 Jul 2010 11:20:00 EST. Please see our terms for use of feeds.

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